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Rust Building Reusable Code With Rust From Scratch

Course

RUST BUILDING REUSABLE CODE WITH RUST FROM SCRATCH

Category

RUST Online Institute

Eligibility

Lateral Entry Professionals and Freshers

Mode

Online and Offline Classes

Batches

Week Days and Week Ends

Duration :

30 to 45 days

RUST Objectives

•Learn the core concepts of RUST.
•Learn RUST proficiently in a structured fashion.
•Learn Everything you need to know about RUST!
•Learn in depth about the Fundamentals of RUST
•You will know how to design RUST from scratch.
•You can learn RUST to code like a pro!
•Learn all the hooks and crooks of RUST at your pace.
•Go from ‘zero’ to a true RUST expert’. Learn by examples
•Learn a multitude of RUST to take your skills to the next level!

rust building reusable code with rust from scratch Training Features

•Most comprehensive Industrry curriculum
•Basic Training starting with fundamentals
•Flexible batch timings – Weekend & weekdays.
•Online Training with 100% placement assistance
•Assignments and test to ensure concept absorption.
• Finessing your tech skills and help break into the IT field
•Make aware of code competence in building extensive range of applications using Python
•The course is all about familiarizing the trainees with simpler and smarter ways to develop the skills required for Implementation.

Who are eligible for RUST

•Backend Developer, mongodb, Sql Server, vba, Node.js, cube, ssis, ssrs, ssas, Architectural Design, html, Advanced Excel, analytics, Advanced Analytics
•Cognos Developer, Ab initio developer, Java Developers, .net Architects, Informatica, MSBI, Tivoli Monitoring, Oracle Apps functional and technical, change
•Ms Crm, Guidewire, Sdm, Sde2, Qae, Sdet, Jbpm, Ext Js, Windows Admin, Full Stack, Aem, Spark, Hadoop, Big Data, Data Engineer, Azure, Cloud, OpentextPython, Odoo, Openerp, Odoo 8, Open Erp, .Net, Java Jsp, Software Development, Android App, Ios App Developer, Android, IOS
•Software Developer, IBM MDM, QA, Business Anlaysit, Business Analyst, Software Engineer, Java, Informatica, DataStage, Project Mangement

RUST BUILDING REUSABLE CODE WITH RUST FROM SCRATCH Syllabus

•Learning Rust
•The Course Overview
•Bindings and Mutability
•BuiltIn Types
•Imports and Namespaces
•The Standard Library
•Recursive Fibonacci
•Dynamic Fibonacci
•Installing Rust with Rustup
•Managing Toolchains with Rustup
•Creating Projects with Cargo
•Exploring the Crate Ecosystem
•Rustdoc and the Documentation Ecosystem
•Adding Dependencies with Cargo
•Motivation for the Borrow Checker
•Ownership Borrowing and RAII
•Shared and Exclusive Access
•Fighting with the Borrow Checker
•Strings Strs Vecs and Slices
•Understanding Borrow Checker Errors
•Structured Data
•Enumerations
•Match Expressions
•Designing a Markup Language
•Implementing the Markup Language
•Introduction to Traits
•BuiltIn Traits
•Writing Your Own Traits
•Generic Functions
•Generic Types
•Trait Objects and Dynamic Dispatch
•Closures
•Iterators
•Map Filter and Fold
•Building a Barycenter Finder
•Parallelizing the Barycenter Finder
•Breaking Up Code with Modules
•Error Handling
•API Design
•Unit Testing
•Integration Testing
•Documentation
•Test Your Knowledge
•Building Reusable Code with Rust
•Setting Up the Rust Development Environment
•Exploring Code Reuse in Rust
•Loops and Iterators
•Using Functional Programming Loops
•Functions in Rust
•Exploring Generics
•Use Generic Functions to Reuse Algorithms
•Reuse Structures in Enums and Structs
•Working with Generic in Struct Methods
•Generics in the Rust Standard Library Part I
•Generics in the Rust Standard Library Part II
•Exploring Traits
•Using Trait Bounds and Trait Objects to Communicate Interfaces
•Associated Types versus Generics and Trait Inheritance
•Exploring Traits Generics and Performance
•Traits in the Rust Standard Library Part I
•Traits in the Rust Standard Library Part II
•Write Code with Code Metaprogramming in Rust
•Use Declarative Macros to Write Less Code
•Using Procedural Macros for Custom Derive
•Macros in the Rust Standard Library Part I
•Macros in the Rust Standard Library Part II
•Introducing Crates
•Using Modules to Define the Structure of Crates
•Using a Crate with Cargotoml
•Publishing to cratesio
•Built-In Types
•Ownership, Borrowing, and RAII
•Strings, Strs, Vecs, and Slices
•Built-In Traits
•Map, Filter, and Fold
•Generics in the Rust Standard Library – Part I
•Generics in the Rust Standard Library – Part II
•Exploring Traits, Generics, and Performance
•Traits in the Rust Standard Library – Part I
•Traits in the Rust Standard Library – Part II
•Write Code with Code – Metaprogramming in Rust
•Macros in the Rust Standard Library – Part I
•Macros in the Rust Standard Library – Part II
•Using a Crate with Cargo.toml