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Learn To Create A 2d Action Roguelike Game In Unity 2020

Course

LEARN TO CREATE A 2D ACTION ROGUELIKE GAME IN UNITY 2020

Category

Unity and Blender Certification Course

Eligibility

Lateral Entry Professionals and Freshers

Mode

Both Classroom and Online Classes

Batches

Week Days and Week Ends

Duration :

Fast Track and Regular 60 Days

Unity and Blender Objectives

•How to create a Unity and Blender Project.
•Unity and Blender Script How to apply and use it.
•Learn how to integrate and customize Unity and Blender code.
•How to store and handle file upload in Unity and Blender.
•Learn or brush up with the basics of Unity and Blender
•Learn all the relevant skills needed to use Unity and Blender efficiently
•One stop solutions and step by step process for learning Unity and Blender
•Go through all the steps to designing a game from start to finish.Learn how to code in Unity and Blender. This class is set up for complete beginners!

learn to create a 2d action roguelike game in unity 2020 Course Highlights

•Free Aptitude classes & Mock interviews
•Certificate after completion of the course
• Helps you stand out in a competitive market
•Regular Brush-up Sessions of the previous classes
•Interview guidance and preparation study materials.
•Courseware includes reference material to maximize learning.
•Our trainers have experience in training End Users & Students & Corporate employees.
•We do Schedule the sessions based upon your comfort by our Highly Qualified Trainers and Real time Experts

Who are eligible for Unity and Blender

•C#.net developer, Manual Testing, Automation Testing, Android Development, Android Tester, Software Testing, PHP
•Devops, Javascript, Aws, Amazon Ec2, Angularjs, Vuejs, React.js, Node.js, Ansible, Docker, Startup, Architectural Design, Machine Learning, Python, Cloud
•Java/J2EE, .Net C#, Networking, Oracle DBA, Embedded Developers, HTML5, Android Framework, Android Developers, MSTR Developer, Cognos, SAN, Windows Admin
•Protocol Testing, Php Developer, Oracle, Senior Managers, Oracle DBA, Dotnet, Java, oracle, DBA, Database Administration, 12c, RAC, Goldengate
•UI/UX Architect, C#, Asp.Net, Javascript, CSS, Ajax, HTML, MS SQL, Azure, SugarCRM, Php, MVC, MYSQL, CodeIgniter, Android Developer, HTML5, CSS3, JQuery

LEARN TO CREATE A 2D ACTION ROGUELIKE GAME IN UNITY 2020 Syllabus

Character
•Character Structure Introduction
•Introduction
•Creating Project
•Sprite Editor
•Character Basics
•Character Controller
•Time.DeltaTime
•Character Components
•Movement
•Run
•Dash
•Flip
•Animations
•StringToHash
•Health
•Health Basics
•Taking Damage
•Revive
•Fix Revive Movement
•UIManager
•Singleton Pattern
•Health Bar
•Health Number
•Shield
•Adding Images
•Weapon
•Sprites and Prefabs
•Character Weapon
•Ammo
•Time Between Shots
•Recoil
•Reticle Aim
•Rotate Weapon
•Ammo UI
•Fix Weapon Rotation
•Projectile
•Single Shot Weapon
•Object Pooler
•Shooting
•Spread
•Return to Pool
•Fix Flip
•Camera
•Creating the Camera
•Camera Shake
•Shot Event
•TileMap
•TileMap Introduction
•Creating the Dungeon
•Rule Tile
•Tile Collision
•Projectile OnTriggerEnter
•Muzzle
•Impact
•Shot Animation
•Level Components
•Tile Brush
•Jar
•Box
•Damageable
•Chest
•Spikes
•Fix Collisions
•Items
•Collectables
•Item Health
•Item Shield
•Coins and CoinManager
•Item Rewards
•Change Weapons
•Scriptable Objects
•Switch Weapons
•Update Weapon Image
•Save Weapon Ammo
•Vendor
•Vendor TileMap
•Vendor UI
•Buy Weapon
•Buy Items
•AI
•AI Structure
•Enemy Basics
•Actions, Decisions and Transitions
•AI Follow Player
•AI Patrol
•AI Wander
•AI Meele Weapon
•AI Enemy Shooting
•Enemy Field of View
•Fix Weapon Aiming
•Enemy Health
•Player Take Damage
•Boss
•Boss Room
•Boss Projectile
•Circle Pattern
•Spiral Pattern
•Random Pattern
•Collision
•Action Shoot Player
•Take Damage
•Boss Health Bar
•Boss Intro Banner
•Sound Manager
•Manager
•Play Music
•End
•Fix Health
•End Video
•Bonus
•Source Code